M1887
Weapons · Season 13 · 2026-09-08
Added a seasonal sawed-off lever-action shotgun usable one-handed.
- Cannot be listed on the market.
- Cleared at the end of the season.
Arena Breakout · Mobile
Every buff, nerf, and tweak to guns and gear — tracked across patches so you know what's meta before you raid.
Auto-synced daily from official patch notes · last check 2026-10-08
Recoil figures show recoil control — a higher number is a buff.
Weapons · Season 13 · 2026-09-08
Added a seasonal sawed-off lever-action shotgun usable one-handed.
Weapons · Season 13 · 2026-09-08
Added a seasonal 9x19mm submachine gun with fast-then-slow fire rate limiting.
Ammo · Season 13 · 2026-09-08
Added seasonal ammunition.
Ammo · Season 13 · 2026-09-08
Added seasonal ammunition.
Gear · Season 13 · 2026-09-08
Added a special seasonal supply obtainable in raids.
Gear · Season 13 · 2026-09-08
Added a deployable experimental item providing tactical injections for the entire squad.
Weapons · Season 13 · 2026-09-08
Added a standard assault rifle.
Gear · Season 13 · 2026-09-08
Added a conventional weapon accessory.
Gear · Season 13 · 2026-09-08
Added a conventional weapon accessory.
Gear · Season 13 · 2026-09-08
Added a conventional weapon accessory.
Gear · Season 13 · 2026-09-08
Added a conventional weapon accessory.
Gear · Season 13 · 2026-09-08
Added a conventional weapon accessory.
Gear · Season 13 · 2026-09-08
Added a top-tier Onotos chest rig with larger capacity, higher quality, and higher price.
Maps · Season 13 · 2026-09-08
Added fog, sanity mechanics, merchants, dynamic events, exclusive containers, and a PvE mode.
Gear · Season 13 · 2026-09-08
Added an automatically equipped Fog Valley camera for detecting anomalies and observing low-Sanity mercenaries.
Gear · Season 13 · 2026-09-08
Restore Sanity when consumed.
Maps · Season 13 · 2026-09-08
Added a new Loot Run scene without hostile operators.
Maps · Season 13 · 2026-09-08
Added Hardcore Mode as a permanent Season 13 mode.
Maps · Season 13 · 2026-09-08
Removed the reinforcement mechanic.
Gear · Season 13 · 2026-09-08
Increased scanning frequency while restricting targets and safe storage; price adjusted.
Gear · Season 13 · 2026-09-08
Added firearm hip-fire accuracy and recoil effects when dual-wielded with a pistol.
Gear · Season 13 · 2026-09-08
Increased the distance at which the grenade generates a soundprint.
Gear · Season 13 · 2026-09-08
Increased the distance at which the grenade generates a soundprint.
Gear · Season 13 · 2026-09-08
Increased the distance at which the grenade generates a soundprint.
Gear · Season 13 · 2026-09-08
Increased the display distance of its prompt icon after being thrown.
Weapons · Season 13 · 2026-09-08
Improved horizontal recoil control.
Weapons · Season 13 · 2026-09-08
Reduced ergonomics and increased stamina consumption when firing.
Maps · Season 12 · 2026-04-28
Added a dynamic mission system to provide more activities during raids.
Maps · Season 12 · 2026-04-28
Released an early version of night mode with dynamic raid time.
Gear · Season 12 · 2026-04-28
Introduced this season to provide access to night vision during raids.
Gear · Season 12 · 2026-04-28
Introduced this season to provide access to night vision during raids.
Gear · Season 12 · 2026-03-10
Increased battery charge and signal range.
Maps · Season 12 · 2026-03-10
Expanded and extensively renovated Valley with new terrain, resources, and raid missions.
Maps · Season 12 · 2026-03-10
Added weather and day/night cycles; changed extraction requirements.
Weapons · Season 12 · 2026-03-10
Added conventional assault rifle with balanced recoil system and extremely high fire rate.
Weapons · Season 12 · 2026-03-10
Added season marksman rifle using 7.62x51mm Ocean Alliance ammunition.
Weapons · Season 12 · 2026-03-10
Added season assault rifle with a firing rate that starts fast and slows down.
Weapons · Season 12 · 2026-03-10
Added season shotgun with a 23mm rifled barrel and special ammunition compatibility.
Ammo · Season 12 · 2026-03-10
Added season ammunition.
Ammo · Season 12 · 2026-03-10
Returning season ammunition.
Ammo · Season 12 · 2026-03-10
Returning season ammunition.
Ammo · Season 12 · 2026-03-10
Returning season ammunition.
Gear · Season 12 · 2026-03-10
Added portable season security camera with thermal imaging.
Gear · Season 12 · 2026-03-10
Added season low-light night vision binoculars.
Gear · Season 12 · 2026-03-10
Added special season stock that reduces initial recoil.
Gear · Season 12 · 2026-03-10
Added ballistic shield as special season supply and experimental item.
Gear · Season 12 · 2026-03-10
Added special season drone providing real-time aerial reconnaissance.
Armor · Season 12 · 2026-03-10
Added full-coverage helmet with integrated tactical headset.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added conventional accessory.
Gear · Season 12 · 2026-03-10
Added experimental night vision goggles with wide field of view.
Gear · Season 12 · 2026-03-10
Added experimental laser system for measuring distances and designating targets.
Weapons · Season 12 · 2026-03-10
Added experimental low-velocity grenade launcher.
Gear · Season 12 · 2026-03-10
Added experimental meal that can be heated and shared.
Armor · Season 12 · 2026-03-10
Significantly reduced helmet sound blocking.
Gear · Season 12 · 2026-03-10
Significantly increased battery charge.
Gear · Season 12 · 2026-03-10
Limited scanning range in TV Station and added experimental chest availability.
Gear · Season 12 · 2026-03-10
Shortened activation, added recall, and introduced durability checks for season drones.
Gear · Season 12 · 2026-03-10
Shortened activation times and added precise marking to monitor views.
Gear · Season 12 · 2026-03-10
Added a strobe function.
Gear · Season 12 · 2026-03-10
Improved marking, durability, and range, but reduced speed and increased detectability.
Gear · Season 12 · 2026-03-10
Increased blinding duration and adjusted standard price.
Gear · Season 12 · 2026-03-10
Increased smoke duration and adjusted standard price.
Weapons · Season 12 · 2026-03-10
Improved recoil control, accuracy, range, sustained hip-fire, and mobility.
Gear · Season 12 · 2026-03-10
Now provides Horizontal Recoil Stability.
Weapons · Season 12 · 2026-03-10
Improved accuracy and range; added MPX Stock Adapter compatibility.
Weapons · Season 12 · 2026-03-10
Reduced recoil control during continuous fire.
Weapons · Season 12 · 2026-03-10
Improved recoil control, fire rate, hip-fire stability, and firing responsiveness after sprinting.
Weapons · Season 12 · 2026-03-10
Significantly increased rate of fire.
Gear · Season 12 · 2026-03-10
Added Vertical Recoil Stability.
Weapons · Season 12 · 2026-03-10
Increased differences in effective engagement ranges between weapon families.
Ammo · Season 12 · 2026-03-10
Increased armor damage.
Ammo · Season 12 · 2026-03-10
Increased armor damage.
Ammo · Season 12 · 2026-03-10
Increased armor damage.
Ammo · Season 12 · 2026-03-10
Lower-tier ammunition can no longer directly penetrate higher-tier armor at full durability.
Gear · Season 12 · 2026-03-10
Reduced movement penalty and added Horizontal Recoil Stability.
Weapons · Season 12 · 2026-03-10
Reduced vertical recoil for the first four shots.
Gear · Season 12 · 2026-03-10
Added Movement Speed and ADS Movement Speed bonuses.
Gear · Season 12 · 2026-03-10
Reduced ergonomics penalty.
Gear · Season 12 · 2026-03-10
Stamina consumption reduction adjusted to 35%.
Gear · Season 12 · 2026-03-10
Stamina consumption reduction adjusted to 35%.
Gear · Season 12 · 2026-03-10
Pulling the pin now produces a soundprint.
Gear · Season 12 · 2026-03-10
Added Valley-exclusive experimental radio revealing details about enemy encounters elsewhere.
Weapons · Season 12 · 2026-03-10
Now purchasable from Rodriguez and permitted to be brought into raids.
Weapons · Season 12 · 2026-03-10
Now purchasable from Rodriguez and permitted to be brought into raids.
Gear · Season 12 · 2026-03-10
Heat signature distinction and display color now vary with target distance.
Gear · Season 12 · 2026-03-10
Repair now uses a single tier, slightly better than the former Exquisite tier.
Maps · Season 12 · 2026-03-10
Fixed an out-of-bounds exploit near Ice Lake Extraction Point.
Maps · Season 12 · 2026-03-10
Added infinite Stamina option and workbench access to Equipment Build.
Maps · PC Emulator Test Server Optimization · 2026-01-09
All Operation Zone maps are now available on the PC emulator test server.